Showing posts with label rock. Show all posts
Showing posts with label rock. Show all posts

20 November 2016

Battle Spot: Aromatissse Trick Room and Doubles Strategy


Build set as of Gen 6

Ability – Aroma Veil
Stats – HP (252), Special Attack (252), Special Defence (4)
Nature – Quiet/Modest
Item – Safety Goggles
Moveset – Moonblast (stab), Trick Room, Thunderbolt/Psychic, Protect

Judging by the stats and Aroma Veil ability, Aromatisse is a great Trick Room abuser not because of its bulky HP and massive Special Attack but also for its move versatility. Not forgetting for being a pure Fairy-type, that alone is strong enough against to stand on its own. Aside from being a Trick Room user, it can also do a full offence role in a Trick Room environment, certainly making it one of best ones to have in a team.

Strength
The ability Aroma Veil is chosen for obvious reasons, it can protect itself from Taunt or Encore after activating Trick Room, but it's not safe from Fake Out users and Sleepers, though; with this, Safety Goggles is a good item to consider to protect from Sleep status or Rage Powder. 

Healer ability isn't so bad either, which has a 30% chance to heal allies and comes in quite handy at times. Although Healer cannot heal Aroma from its status problem, but can still do so for its allies even if it’s still sleeping (awesome). 

As aforementioned, it can also learn a bunch of moves too. More on that later.

Weakness
Being slow is quite obvious, but it can take some hits thanks to its good defence spread and Fairy-type. However, because of its role, it can be too predictable for opponents to read you. In fact, 90% of opponents will know your Aromatisse is the default Trick Room setter, and they will do anything to stop it such as Fake Out, or literally double team to kill off your Aromatisse. 

Ok, maybe the Defence stat is just alright, strong physical Poison and Steel-type Pokemon will surely OHKO it. Which is why in this case, trainers would usually fully pump the Defence stat.

Moveset
Dazzling Gleam itself is not a bad move since its power is just 5 points difference from Moonblast (80 * STAB 1.5 * 75% spread = 90), if there’s one thing that Moonblast have any advantage of it is that Dazzling Gleam will revert back to 80 base power if there’s only one Pokemon left so that’s something to keep in mind. 

Aside from that, it can also learn Thunderbolt, Psychic and Energy Ball (least popular). Thunderbolt is a better secondary option as the rest of the moves can’t hit Steel-type very well, and Psychic is great for countering those nasty Poison-type Pokemon (stating the obvious, aren't I lol)

If you want some supportive moves, it can also learn Heal Pulse, Aromatherapy, Wish, Helping Hand and others. 

Closing thoughts

Fantastique Aromatisse by Jitterladybug

Any slow Pokemon will benefit being with Aromatisse, it's no doubt as being one of the best Trick Room users in the current metagame. But because I still have my Cofagrigous, I used Aromatisse as a full Trick Room offence Pokemon instead and it also worked marvellously, sending confusion to opponents on which one was the real Trick Room user and able to destroy most Pokemon that are weak to Moonblast, as well as with Thunderbolt and Psychic. 

So Aromatisse, I choose you. Glhf!

13 September 2016

Battle Spot: Sudowoodo Trick Room and Doubles Strategy


Build set as of Gen 6

Ability – Rock Head
Stats – HP (252), Attack (252), Defense (6)
Nature – Adamant 
Item – Focus Sash
Move set – Rock Slide, Wood Hammer, Sucker Punch, Protect

Ah, Sudowoodo, who could forget this tree wannabe during the Gold/Silver era. Many got fooled thinking it was a Grass-type but turned out to be pure Rock-type. Many trainers won't consider using this imitator for a good reason, being pure Rock-type is a really bad idea in the current metagame, as it faces off many weaknesses and it's super slow too. But does it work well in a Trick Room team?

Strength
To start off, Sudowoodo has two useful abilities - Rock Head and Sturdy, both are viable options but for me, I'd usually go for Rock Head because it negates recoil from recoil moves, like Wood Hammer which we will get to that later. If one chooses not to use Wood Hammer, then by all means, go for Sturdy. 

Another strong point is its Attack and Defense base stats, which are pretty high standing at 100 and 115 respectively.

Weakness
On the other hand, Sudowoodo has very low Special Defense which poses a big issue. As a pure Rock-type as aforementioned, being weak to five types (Fighting, Water, Ground, Grass, and Steel) is like being Bad Luck Brian in the metagame, but luckily you have Sturdy for that or a Focus Band.

Not only that, it's lacking quite a few useful moves, and the only two moves that are useful for Rock Head ability is Wood Hammer and Double Edge. 

Moveset
Having Rock Slide (or Stone Edge) is a must as this is its best STAB move for obvious reasons. The question remains is what other moved should it learn after that. With Rock Head ability at its disposal, this prompts Wood Hammer a must have to counter Water and Ground-type Pokemon, although Double Edge also benefits from the ability, this Normal-type move is out of place and it’s not super effective against anything. 

Sucker Punch is great to compensate its slow stat speed. Last but not least, Protect is a no brainer. Low Kick is also a move worth mentioning as it deals with Steel-type Pokemon, but that would mean you have to sacrifice one move slot for it.

Closing thoughts

My experience using Sudowoodo has not been that great, honestly speaking. Sometimes I do get to fool players who have never seen one thinking it was Grass-type, but when they don't, they tend to deal with it accordingly. What's more, Wood Hammer couldn't really OHKO most Water and Ground-type Pokemon as they tend to have respectable Defense base stats.

Choosing a pure Rock-type has never been recommended due to its glaring 5 weaknesses, not to mention there are always better options out there like Barbaracle if you want a kickass Rock Slide user with STAB. Oh well, it was nice knowing you.

So Sudowoodo, I don't choose you. Sorry :(